Goran Babarogic Product UX Designer

Designing Play with Purpose ✨

India-born, LA-based Game Designer crafting experiences with magic, meaning & empathy.

Indus Battle Royale

Contributed to the design of core systems and led community-driven content strategies for India's pioneering AAA sci-fi battle royale. Focused on scalable gameplay loops and competitive features to enhance player engagement.

Indo-futuristic Battle Royale

5 Million+ Downloads

Indus Battle Royale

Contributed to the design of core systems and led community-driven content strategies for India's pioneering AAA sci-fi battle royale. Focused on scalable gameplay loops and competitive features to enhance player engagement.

Indo-futuristic Battle Royale

5 Million+ Downloads

Indus Battle Royale

Contributed to the design of core systems and led community-driven content strategies for India's pioneering AAA sci-fi battle royale. Focused on scalable gameplay loops and competitive features to enhance player engagement.

Indo-futuristic Battle Royale

5 Million+ Downloads

Battle Stars

Designed multiple game modes and live features for India's hit top-down shooter. Focused on character balance, competitive pacing, and community-first events to drive over 5M downloads.

Hero Battle Shooter

5 Million+ Downloads

Battlestars

As Associate Game Director, developed fast-paced multiplayer modes and seasonal events for this popular mobile shooter, contributing to over 5 million downloads and a highly engaged player base.

Hero Shooter

5 Million+ Downloads

Battle Stars

Designed multiple game modes and live features for India's hit top-down shooter. Focused on character balance, competitive pacing, and community-first events to drive over 5M downloads.

Hero Battle Shooter

5 Million+ Downloads

Silly Royale

Directed the creation of social deception mechanics and live operations, transforming Silly Royale into a viral party game enjoyed by over 20 million players worldwide.

Social Deduction + Party

20 Million+ Downloads

Silly Royale

Directed the creation of social deception mechanics and live operations, transforming Silly Royale into a viral party game enjoyed by over 20 million players worldwide.

Social Deduction Party Game

5 Million+ Downloads

Silly Royale

Directed the creation of social deception mechanics and live operations, transforming Silly Royale into a viral party game enjoyed by over 20 million players worldwide.

Social Deduction + Party

20 Million+ Downloads

Ephemeral

A narrative-driven fox adventure set on a train ride of memories. Crafted interaction beats and emotional payoffs around branching dialogue and subtle animations during a game jam.

Time Loop game

Indie Project

Ephemeral

A narrative-driven fox adventure set on a train ride of memories. Crafted interaction beats and emotional payoffs around branching dialogue and subtle animations during a game jam.

Time Loop Game

Game Jam Project

Ephemeral

A narrative-driven fox adventure set on a train ride of memories. Crafted interaction beats and emotional payoffs around branching dialogue and subtle animations during a game jam.

Time Loop game

Indie Project

Game Designer focused on

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

and

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

with over

4+ years of

4+ years of

4+ years of

4+ years of

4+ years of

of experience building for

20M+ players

20M+ players

20M+ players

20M+ players

20M+ players

Expertise in

Progression Design

Progression Design

Progression Design

Progression Design

Progression Design

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

enabling to craft experiences that are

Replayable

Replayable

Replayable

Replayable

Replayable

and

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Game Designer focused on

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

and

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

with over

4+ years of

4+ years of

4+ years of

4+ years of

4+ years of

of experience building for

20M+ players

20M+ players

20M+ players

20M+ players

20M+ players

Expertise in

Progression Design

Progression Design

Progression Design

Progression Design

Progression Design

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

enabling to craft experiences that are

Replayable

Replayable

Replayable

Replayable

Replayable

and

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Game Designer focused on

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

Gameplay Systems

and

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

LiveOps Strategy

with over

4+ years of

4+ years of

4+ years of

4+ years of

4+ years of

of experience building for

20M+ players

20M+ players

20M+ players

20M+ players

20M+ players

Expertise in

Progression Design

Progression Design

Progression Design

Progression Design

Progression Design

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

Narrative Integration

enabling to craft experiences that are

Replayable

Replayable

Replayable

Replayable

Replayable

and

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Emotionally resonant

Worked At

Graduated from

Graduated from

Worked At

Graduated from

Graduated from

Worked At

Graduated from

Graduated from

Skills

Skills

Game Design

Systems Design

Progression & Economy

LiveOps Design

Narrative Integration

Combat Design

Level Design

UX for Games

Interaction Design

Unity

Unreal Engine

UX Research

Game Pitches

Conceptualisation

Creative Direction

+ More

+ More

+ More

Experience

Experience

Associate Game Director

Associate Game Director

Associate Game Director

SuperGaming

SuperGaming

SuperGaming

July 2023 - Aug 2024

July 2023 - Aug 2024

Game Designer

Game Designer

Game Designer

SuperGaming

SuperGaming

SuperGaming

July 2020 - July 2023

July 2020 - July 2023

Game Design Diploma

Game Design Diploma

New York Film Academy

New York Film Academy

New York Film Academy

Sept 2024 - April 2025

Sept 2024 - April 2025

Game Design Graduate

Game Design Graduate

Game Design Graduate

Rubika India

Rubika India

Rubika India

July 2017 - Jun 2020

July 2017 - Jun 2020