Silly Royale

Silly Royale is a real-time multiplayer party game with social deception mechanics and quirky modes. As Lead Game Designer, I led content design, event planning, and core loop improvements to support 20M+ players and multiple genre mashups.

Headquarters

Headquarters

Pune,India

Released

Released

2020

Genre

Genre

Social Deduction

Downloads

20+ Million

Team Size

Team Size

20

Challenge

Build a replayable, wildly chaotic social game that can go viral while offering depth for returning players. Create scalable systems that support live role releases and ever-changing themes.

Results

20M+ downloads across India, Brazil, and SEA

  • Ranked among top 10 party games on Android

  • TikTok-fueled virality and Twitch traction

  • Weekly returning users rose 2.5x after live role reworks


My Role

I led the creative and mechanical evolution of the game during its post-launch growth phase.

  • Role Creation: Designed 10+ unique social roles (e.g., Spy, Witch, Jester) and built internal balance documents

  • LiveOps & Events: Created weekend playlists and event triggers tied to festivals and trends

  • UX/FTUE Design: Simplified onboarding and added expressive emotes and auto-matching for streamability

"This project taught me the power of memes, chaos, and emotional multiplayer. I learned how to listen to players and design for laughter, betrayal, and storytelling—all in a minute-long session."

Conclusion

Silly Royale helped me sharpen my instincts for social design and live game tuning. It was a joyfully chaotic sandbox where I shipped fast, iterated with the community, and helped millions of players laugh together.