Indus Battle Royale

Shaping India's most ambitious battle royale world

Headquarters

Headquarters

Pune,India

Released

Released

2024

Genre

Genre

FPS Battle Royale

Downloads

Downloads

5+ Million

Team Size

Team Size

100+

Challenge

Develop a uniquely Indian battle royale that could rival global shooters in gameplay depth and fidelity, while authentically representing local mythology and culture through narrative and worldbuilding.

Impact

Achieved over 14 million pre-registrations before launch.

  • Debuted at No. 1 on the iOS App Store free-to-play charts.

  • Introduced innovative features like the "Grudge" system and "Cosmium" win condition.

  • Expanded into esports with the largest prize pool in Indian battle royale history

My Role

In your role as Associate Game Director, you were responsible for:

  • System Design: Developing layered progression systems combining seasonal unlocks, faction-based metas, and class perks.

  • Community Integration: Leading regular Discord playtests and implementing feedback loops to refine gameplay balance and live operations.

  • Narrative Integration: Collaborating with writers and artists to weave Indian mythology into game lore, character bios, and environmental storytelling.

“ Connecting mythology and mechanics to reimagine what Indian games could be. ”

Conclusion

Indus was more than a game—it was a cultural statement. Your leadership in integrating Indian mythology with modern gameplay mechanics set a new benchmark for Indian game development. This project solidified your reputation as a visionary in blending cultural narratives with engaging game design.