Supershot
Supershot is a mobile soccer arcade game designed for rapid-fire gameplay. Players tap and aim to ricochet shots into multiple goals across a variety of bouncy, puzzle-like levels, chaining combos for high scores.
Ottawa, Ontario, Canada
2006
E-commerce
$1.578 billion (2019)
5,000+
Challenge
To design simple, intuitive controls and satisfying goal mechanics that still allow for skill expression and replayability across levels.
Impact
Designed 30+ unique levels with escalating challenge
Hattrick system added a compelling reward loop
Accessible gameplay for casual players with depth for score chasers
My Role
Concept Designer,Developed core tap-aim-shoot mechanic
Balanced scoring and ball physics
Designed level curve and special goals (like combo multipliers)
"Every tap’s a trick shot in the making."
Conclusion
Supershot was a masterclass in minimalist mobile game design, helping me understand how small tweaks in level geometry or feedback can drastically improve the fun. It sharpened my skills in feature documentation and design clarity for mobile-first audiences.

